Hi, This Realtime character is entirely made by me based of the concept art of ZHENG HUANG. It tool men 39 days to complete this character. This was my personal project so that's why it took so long. I have learned so many things in the making process of this character. It took many back and forth tweakings that took most…
Hey! I've recorded another Houdini tutorial. This time I show how to create a paintsplash effect in Unreal using Vertex Animation Textures. I also briefly cover how to use the simplebaker to bake out textures to use as a decal. There's a lot of content in there and if you are only interested in specific parts of the…
Hey guys, experimenting with the material layering system in 4.19. Materials are all blending together nicely but just having one problem; I can't seam to add the base normal map of my model. When I use 'Blendanglecorrectednormals' The stats come up with this error: [SM5] /Engine/Generated/Material.ush(1901,2-39): warning…
Since the R9800 and R9500 falis in my machine (Athlon 950), I'll get a "budget" card in the $40 range, because I know those'll work in this crap machine I have. Unfortunately there's only two, and they both suck: Powercolor ATI Radeon 9250 128mb $38 The 9250 only has DX8 support, and everyone talks about radeons having…
So just a little update for all of you! I have worked on my first shipped title, Kinect Sesame Street TV Season2, I can't post up my work but check it out if you have a chance. Besides this I've been working on various little pieces of art which will be posted up in the near future. The big news is that a small team of us…
Hey guys, I finally put my FX Demo reel together! As always any feedback would be greatly appreciated. ...If any studio is currently looking for an FX artist feel free to contact me! :) Thanks for looking! *updated my first post to show my most current Reel. [vv]59396990[/vv] http://juanvillegas.carbonmade.com/ 00:00 –…
Finally something other than an M-16! Of course, with a life span closing in on 70 years, there are more than a few variants. If you are going for a sniper version, you'll want the longer 21" barrel - yours appears to have an 18" barrel. The stock also varies quite a bit - yours is typical of older weapons; more modern…
Dekard, you are a both a scholar and a gentleman. I used the link you gave me, which told me to use this script instead http://toi.bk.tudelft.nl/?module=meldb&page=details&sID=39 and here is my result. So far the best render I've achieved yet! Also the angle to the original pictures was weird so it gave an illusion that…
I think I just started out with a cube and sub divided it. Then a just moved it around into a rough shape, retopoed it to evenly distribute the polies, then with that I just sculpted the hair in, increasing the sub div level when I have finished the previous subdiv. That way I was able to work out the major forms before…
I don't think i've seen anyone post this. For Iwata, that translates to a 50 percent cut from his annual salary of approximately $2 million. Directors close to the project will see a 30 percent pay cut, and other executives will get their pay reduced by 20 percent. "We decided that if we take brave measures now," Iwata…