I'm glad you have it fixed but I'd usually advise against making that sort of change in engine if it can be avoided. This is mainly because If you decide to re-export that asset the change will be lost but there's other ways it can create a pain point later (animation, using the source file as a template for other assets…
Hi, I'm currently trying to create wires for overhead lines for an electric tram. There will be over 4,000 of these OHLs and I was thinking of using helpers for the contact points of the wires (4 wires each) and then attaching the vertices using the helpers and a spline. To Note: The levels will change where these are…
I am hoping to create a medieval fantasy style town and surrounding landscape in unreal engine. I created the landscape in Worldmachine and used a procedurally texturing material to texture it based on incline. I also created a system of modular pieces to create these early versions of the houses. All feedback is…
Hi there! I'm a single developer working on my first game. I'm going to lay all my cards out on the table; I am capable of paying you for your work right now in the order of a few thousand dollars, but my funds are limited, so I will pay special preference to anybody who would be interested in putting in some extra work…
Hello again! I wanted to share my latest project Ive been working on. A little background: I play/run tabletop roleplaying games, and there is one of my favourite - Mothership. Its about space horror sci-fi style stories.We have four character classes to play, and this is one of them - Teamster (tech, support, engineer).…
{a Game Environement} I wanted to create a green house that would allow me to experiment and create interesting plants. instagram.com/@colinartlabeau/ --Also feel free to give feedback :}
Hi. Can anyone help me on how to create this kind of texture animation? Will this be possible in maya? thank you https://www.artstation.com/artwork/vDJ0Q6