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Sci-fi horror character. Teamster

polycounter lvl 8
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Mnemo polycounter lvl 8


Hello again!

I wanted to share my latest project Ive been working on.

A little background: I play/run tabletop roleplaying games, and there is one of my favourite - Mothership. Its about space horror sci-fi style stories.
We have four character classes to play, and this is one of them - Teamster (tech, support, engineer).


Starting with one of my base models, I began designing clothes for it. Inspired by Alien, I decided to go with a USAF G-4A flight suit.


I decided to create one of those common game scenes where something terrible is about to happen to the character.


 
You can find more pictures on my ArtStation:

I also have a question about the stitches on clothing.
I picked up this technique from Cyberpunk by CDProject RED. These are trims for topstitch, zippers, or torn edges of clothing. 
Unfortunately, the process is pretty tedious. I need to selecting polygons/edges along the stitch line, converting them into a ribbon, and then unwrapping the UV map. It's a shame why Marvelous Designer cant export stitches as ribbons (am i wrong?).



How do you creating stitches on clothing? Do you have any simpler methods?
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