So I am working on a gray scene to work on my lighting. I've been primarily working at home, but today I tested it out on my work computer, and now i notice my light maps are LODing and they look like crap. I never noticed this before on my home computer. So i decided to rebake on preview and once i did the LODing went…
Hey, it appears I've found a bullet-proof way to crash my ZBrush in 10 seconds. *hooray* In case you want to see if you can reconstruct this behavior, the steps are: 1. Drop to Canvas 2. Drag out new instance of object in 2.5D mode 3. Move Object 4. Drop again 5. Drag out new instance 6. Crash! (7. If it didn't crash at…
I know that the only deformers that Maya can seamlessly export to FBX are skinclusters (from traditional joint binding) and blendshapes. Apparently, there is a way to export other deformations by including the geometry cache in the export but I can't get it to work. I always get this error: "The FBX plug-in cannot export…
Hey guys I do not much about coding but here is what I want Create a script to simulate key presses Enter a value through the inspector so the output changes accordingly Users enters 65, print(Pistol); Users enters 66, print(Shotgun); If the same value is entered twice for a key, switch to a secondary weapon …
Hi everyone, We’re Lucid Realm Studio, an indie 3D game art production team, currently looking for mid-level freelance 3D artists experienced in creating stylized hand-painted armors for a stylized MMORPG project. Texture quality level and art direction is similar to WoW. Project Style * Stylized MMORPG * Hand-painted…
i have a problem when i try to make a batch render in maya an it killing me so here is the issue i about to bath render i check the script editor and this is what appears Result: Rendering Completed. See mayaRenderLog.txt for information. // when i check the maya render log this is what appears 11/6/2011 Starting…
There is a simple example. I apply a material to the model and then I add a paint layer to this material. I paint something on this layer and see changes in 3DO. Now I delete this new painted layer while I am still in a paint mode. After that 3DO starts to show crazy things - missing metalness or roughness layers. If I…
Looks like flat-shaded look, meaning the textures aren't getting any lighting info at all. On the first example you posted, there's a material node multiplying the textures and should look fine. On your second example, you can see how the material node isn't connected to the whole node setup. Add a mix node with multiply…
Assign this to a hotkey and it will toggle the wire on/off: { string $mode = `displayPref -q -wsa`; if ($mode == "full") displayPref -wsa "none"; else if ($mode == "none") displayPref -wsa "full"; }
Bit old thread but maybe some Blender users are still reading this and find it helpful. Thanks for sharing first of all! I'm working with Blender as well and started recently to use the Quixel Suite again, therefore I created a gradient material too, before I read this, with a slightly different result in the end, compared…