Apply Here: https://www.maloufsleep.com/careers/job_20201019154716_QENOXQKXL7WOKSH8/3D-Generalist---Interior-Visualization Malouf is looking to expand our 3D Graphics team. The hired individual will work alongside other 3D artists to create 3D imagery of our wide array of furniture and bedding products. The models and…
Mcejn, how many hours did you spend drawing noses, hands, eyes? You don't think there is any benefit to practicing that way? I myself have never just did a leg but I spent countless hours drawing hands and did several in zbrush to try and get the hang of it. To OP, you should definitely have a folder full of anatomy…
Great to hear man. Here is another thread and there is plenty of talking about cameras in it : http://www.polycount.com/forum/showthread.php?t=79655 I never used any of the cameras you listed but for starting camera any one of those should be fine :) Go to the store and pick each one of them in your hand and play with them…
I really like it, awesome stuff. I agree about the song. I love the horse running/walking and the ogre is great (minus the ridiculously over the top head movement in the run). I think the swing/wall climb is perfect and the disarms are great. It's quite a leap from the first reel, nice work. =) I liked the axe toss at the…
Firstly. I apologize if this is not where I should post things for feedback. If this isn't could someone kindly point me in the right direction. In the meantime , In my short career I've mainly focused on hard surfaced models, texturing etc. Haven't done a humanoid since school but have time this month so I wanted to try…
This is my next project. I chose this to challenge myself because it includes both organics and hard surface modeling. I'm also going to challenge myself to hand paint the textures. This concept is from Trion Worlds RIFT and I aim to get my art to that level. Do many studios use Zbrush or sculpting software or are studios…
Normalmaps cant do magic. Each pixel overwrites the normal of the lowpoly shading with the highpoly shading. The stronger the difference between high and lowpoly the more issues will arise. You are simply asking too much of a normalmap. You could give it a lot more texturespace and bit depth or you need to minimize the…
Hard Surface 3D Artist The Pulse (http://experiencethepulse.com/) is currently in the pre-production phase of an exciting new VR Experience. We are looking for a Hard Surface modeler who understands real time constraints and can work in our beautiful offices in Sydney, Australia. Working together with the Art leads, VFX…