Had to be the fondest was killing reaper bots in Q1, I jumped into the water pit after tossing grenades and killed three of them, I died as I fell through to the bottom. I think this was the Q1 intro level. Or one unthinkable time I was playing I thing Q3DM17 and I was so hot for one instant I won like 29 frags to the…
Hello! We are looking for a 3D character artist for our upcoming game. We have a set budget and deadline is one week for 1 character you will also be paid per week . We will need 16 characters in total and the project will take 5-6 months to complete. Style we are looking for is a mix similar to SF5 and Killer Instinct but…
from some reason i can not get true, realistic feeling to this render.. the screen does not have that back-lit and i need it as realistic as possible? can anyone help me.. i enabled final gather settings for it are initial FG .5 rays per FG 50 Interpolate 50 samples min 16 max 64 type i mitchell i turned on mr photographic…
I do not know if anyone is using it very much yet, but I was curious about the following. Channels. What do I have absolutely NO idea what the difference is between any of these. I am familiar with RGB32/16/8 (Is the F for something?) But what are thee L32.. etc. Should I not touch these at all, just leave everything…
Both CPUs have 8 cores, can run 16 threads, and are running at 3 GHZ to make it comparable. This looks really promising for workstations. Especially if AMD can not only compete in multithreaded workloads, but also in single threaded workloads and if they can compete in the power efficiency department.…
Hi everyone, I've been delving into Substance Designer more and have been documenting some of the stuff I found interesting. Here's a breakdown/tutorial on a Stylized Leather generator and on How to set up a custom brush in designer for painter with "hardness" working. I hope this is useful to some. And feel free to give…
Hi, I'm just trying out Mari and hitting a problem I'm having a hard time figuring out any info about. Just opening an obj, the HUD is showing that I have 16 Texture Units available, but that I already have 14 Used Texture Units. I've tried looking everywhere but can't figure out ... why does it show that I have 14 Used…
I'm trying to composite a scene with render elements, and no matter what I try, the final result it always off. Beauty Render: EMvunSE Composite: XYqvQm2 It seems like the color mapping may be wrong in some way, but I have no idea what could be causing it. Also this is in 32 bit, if I switch to 16 bit it becomes much…
See thread: https://forums.unrealengine.com/showthread.php?147150-Huge-map-difference-between-4-13-and-4-16 Essentially we have a completely finished level that used to look beautiful but with the tonemapper disabled in the new engine it no longer does. I need someone to re-do lighting and post and fix it back up. Paid…
https://forum.cgpersia.com/ Yes, the best place to have 3d discussions indeed. ;) Polycount and that 3D modelling subreddit's discord are pretty much the only CG sites I'm active in. Occasionally I'll browse 4 chan's /3/ and Blenderartists. Used to be a regular at Blenderartists but that's also why I don't visit it…