Hi, I'm just trying out Mari and hitting a problem I'm having a hard time figuring out any info about. Just opening an obj, the HUD is showing that I have 16 Texture Units available, but that I already have 14 Used Texture Units. I've tried looking everywhere but can't figure out ... why does it show that I have 14 Used Texture Units, even though I didn't import any textures at all? Any help would be greatly appreciated.
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I wouldn't worry about it, there's not really a 1:1 between individual textures loaded by the user and texture slots filled. Mari is doing a lot of behind the scenes.