Hi everyone,
I've been delving into Substance Designer more and have been documenting some of the stuff I found interesting.
Here's a breakdown/tutorial on a Stylized Leather generator and on How to set up a custom brush in designer for painter with "hardness" working.
I hope this is useful to some. And feel free to give feedback if you disagree on my approach or have a different opinion
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https://www.youtube.com/watch?v=WTzMwSQMztM
- breakdown starts at
04:35- substance designer starts at
10:50- shape bleeding explained at
16:00
https://www.youtube.com/watch?v=lnbUbMC9q8Q