Hey guys, I'm Josh, the art director at Wavedash Games. We are looking to fill a few key art positions. Please apply at http://www.wavedash.com/jobs/?utm_content=bufferddcbd&utm_medium=social&utm_source=twitter.com&utm_campaign=buffer#work-at-wavedash -Tech Artist DESCRIPTION Great technical artists bridge the gap between…
A bit more progress. The ammo belts are a bit much but I wanted to see how it would look and what it would do to the poly count. I managed to rig the belts to move with the gun but overall it won't work with a full range of motion that I wanted. I might have to reconsider the whole minigun thing and make something else…
Hello Tom, Some great stuff in there for sure. Keep creating stuff and work a bit more on lighting. What you have is a great start, but mix it up a bit more. From room to room or scene to scene. It's kinda like you play the same note at every point. Give your environments more punch, draw the eye. Less is more, we know you…
You should switch up your panting brushes if you really want that painted texture look. Use dual brush, combined with something that feels more like paint instead of air brush. Also paint with a slightly wider value range on the textures, so that we can really see the painting.
COMPANY AND THE PROJECT We are an indie game studio consisted of professional and friendly people. Additionally, we are a team of skilled artists and dedicated indie enthusiasts. Our current project is INT, developed on Unity Engine 5 for platforms Windows, Linux, and Mac. INT is a 3D Sci-fi RPG with a strong emphasis on…
Playgenic GmbH is a gaming startup based in Munich. We build games for social networks, web-browsers and smartphones. If you decide to work with Playgenic, you can shape your own working environment. We are a young company with a flat hierarchy and high aims. We believe in SCRUM and open communication, in self-motivation,…
COMPANY AND THE PROJECT We are an indie game studio consisted of professional and friendly people. Additionally, we are a team of skilled artists and dedicated indie enthusiasts. Our current project is INT, developed on Unity Engine 5 for platforms Windows, Linux, and Mac. INT is a 3D Sci-fi RPG with a strong emphasis on…
COMPANY AND THE PROJECT We are an indie game studio consisted of professional and friendly people. Additionally, we are a team of skilled artists and dedicated indie enthusiasts. Our current project is INT, developed on Unity Engine 5 for platforms Windows, Linux, and Mac. INT is a 3D Sci-fi RPG with a strong emphasis on…
[FONT="] [/FONT][FONT="] [/FONT] [FONT="] [/FONT] [FONT="] [/FONT] [FONT="]Naughty Dog Santa Monica, CA [/FONT][FONT="]www.naughtydog.comAbout our company Naughty Dog is the developer of critically acclaimed and top-selling titles including the Crash Bandicoot franchise, Jak and Daxter franchise and…
Starboard Games is looking for talented and dedicated Artists to join us on our exciting project, INT. You may find out more about us at: 'starboardgamesllc.com 'and 'www.int-game.net'. We are a highly professional and friendly Indie team developer, well suited to people looking for a fun-loving environment with mature,…