Date: 12 November 2013 Status: OPEN Project: Folk Tale ( Steam Early Access ) Developer: Games Foundry Freelance Position: 3D Environment Artist / Texture Artist Skills Required: 3D Modelling Hand-Painted Texturing ( Diffuse, Spec, Emissive, No Normals ) Your portfolio must demonstrate hand-painted assets. Strong texturing…
Trendy Entertainment is currently looking to hire some onsite Environment artists skilled in High Poly modeling and asset creation to work on our upcoming (unannounced) game. We are looking to fill onsite full time positions only so applicants must be willing to move to Gainesville Florida. Applicants should have…
Hey Guys! First post here, thanks for having a look. I've got some general questions about executing modularity in models/textures. I'm currently working on a small town Main St. style environment and have an opportunity to work with a lot of modular assets. Right now I'm working specifically on the courthouse pictured.…
Hello! New to polycount, but also feeling rather new to 3D and engine related things. I'm currently a Games Art Student and one of my assignments is to recreate a concept or film scene in UE4. This is the first time I'm really tackling creating an environment, and also the first time I hope to tackle modular pieces or…
We at CerebralFix in Christchurch are looking for an experienced freelance 2D Environment Artist for some new gigs we have in our studio! No need for relocating as we are willing to work with a remote artist for the duration of the contract. Specifications: - Game Development company based in New Zealand. - Artist paid per…
I think as a whole the presentation is really nice. Big clear buttons with lots of pictures in each link. Might be good to put your e-mail on the front page. As for the work. 1. The second link with just wire frames of plants isnt doing you any favors. Id remove that altogether till you have a finished piece. 2. The…