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[Wanted] 3D Environment Artist / Texture Artist

Date:
12 November 2013

Status:
OPEN

Project:
Folk Tale ( Steam Early Access )

Developer:
Games Foundry

Freelance Position:
3D Environment Artist / Texture Artist

Skills Required:
3D Modelling
Hand-Painted Texturing ( Diffuse, Spec, Emissive, No Normals )
Your portfolio must demonstrate hand-painted assets.
Strong texturing is preferred over modelling.

Location:
Remote, Working From Home

Start Date:
Immediate

Duration:
6 months+

Assignment:
Reporting to the Art Director over Skype, you will be responsible for the creation of 3D tiled pieces specifically for dungeon interiors ( with the possibility this gets extended to exterior locations ). Dungeons follow themed kits ( fire/lava, ice, undead, caves etc. ). You will be modelling and texturing tiles ( building a single texture atlas for each Kit ). A loose creative brief will be provided, but you will be responsible for envisioning much of each themed kit.

How To Apply:
Please email freelance@gamesfoundry.com with the subject line "Environment Artist" and include a link to your online portfolio, expected daily/weekly/monthly rate, and list of main applications used. This could be a lengthy assignment so please reflect varying duration in your fee structure.
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