Recently sent this off for a potential animator role in a games studio. Still waiting to hear back but I would love to get some feedback what I could have done to improve this! I am very pleased with how the special came out for sure but I know it could have been pushed a bit further. All 3 were done in just shy of 3 days…
The official launch lineup has been given. Not a bad selection, either: - Amped 3 (2K Sports) - Call of Duty 2 (Activision) - Condemned: Criminal Origins (Sega) - FIFA 06: Road to the World Cup (Electronic Arts) - Gun (Activision) - Kameo: Elements of Power (Microsoft Game Studios) - Madden NFL 06 (Electronic Arts) - NBA…
Im typing everything via phone, so im making a quick post to see if this works. Sorry for any inconvenience. This post will be edited. Edit:: I have to do everything via mobile, so bare with the chaos. In short, i have been able to do cg works for months due to circumstances. Now im up and running with fresh eyes, so I…
Manatee Studios - http://www.manateestudios.com Manatee Studios is currently working on minigame demo for our MMO project, AfterMath. We are looking for more team members to help development along. Game Info Title: AfterMath Platform: PC Engine: CryENGINE 3 SDK Genre: FPS MMO Release Date: TBD Environment: Post viral…
Hi - not sure if this should be in Technical or Unreal forums, so mods sorry if I got it wrong! But I think this applies to technical in general. I have a few mesh huts that I made for a forest village I’m creating. About 5 different huts total. I currently have them each as a single mesh that I’m importing into UE4 (so 5…
Hello. I am having problem with baking in Marmoset Toolbag 3. I wanted to ask you for your help. I am baking fine in Marmoset various models with simple uvs in 1:1 uv space and one material. But lately I wanted to bake a little bit more complex model. I am talking about 3 diffrent materials on low poly, each material with…
This is prob the longest time i ever worked on a model, i started it 3 years ago coming back from revenge of the fallen, really hope to see the dinobots but they weren't there O_O anyway i thought ill go for it, didnt expect to get it that massivly detailed but it fun and theres always room for more i worked on it beteen…
Hey guys, this is my first post here! I've been looking at art here for the past year or so and figured it was time to ask for your guys' help. So here is the deal. I believe what I'm experiencing are some rendering issues. I am posting up 4 images here to show what is going on. Image #1 is an earlier WIP that does not…
An overview of the blending technique commonly used: http://wiki.polycount.com/wiki/MultiTexture#Modulation_Blending Witcher 3 Blood and Wine architectural material shows a nice example. More examples: http://wiki.polycount.com/wiki/Modular_environments
Ok, I'll do 2 posts here. This is a noobtastic GI light dome but it works. I've got another one on my work machine I can show you on Monday if this doesn't work. It's real similar though. Paste this in the script editor and hit enter: //PrerenderPyramid v0.7 - (c) Dmitry "Troydm" Geurkov int $lights; float $intensity;…