Rich Diamant has released some sweet looking tools for Maya called Diamant Modeling Tools "Diamant Modeling Tool is a fully integrated Automatic UV mapper and Editor for Maya as well as a suite of Custom Modeling Tools made specifically for production use. It is currently used at some of the top video game studios in the…
Hey all, We're building a global community bridging 3D artists with visually impaired people and the whole traditional art world. The Unseen Art project is creating a new opportunity for blind and visually impaired people to experience art. We are involving people from all over the world to re-create classical art…
I'd like your opinions on non-destructive high poly modeling techniques. I am working on 3ds max 2015 ext2 so I am mostly looking for a program specific solution, but any info on the matter would be greatly appreciated because I think im missing something very important. I have tried the following: -Modeling the low poly…
I will be entering my game into the dream build play competition in june. Grand prize is 40,000 dollars. I need fbx animated models, just a few characters and a few monsters. They can be models you have already created for all I care. They do not need to be specially made for my game but they do need to be able to run,…
I'm modelling playgrounds for UE4 and am not doing low-poly / high-poly bake workflow. Mainly because it's not needed for a lot of models and these models will be used for VR. The playground is separated into components. A playground can have between 10 - 30 components in it. So what is a good polycount I should aim for?…
Welcome to the world of character modelling! So like Praetus said, you need to work on the anatomy. Its the key to character modelling, and something that you definitely need a very strong knowledge of if you want to model characters. The proportions on this guy are definately not right yet, but its early days, so its a…
The model isn't really "for" anything specific... I wanted the experience of modeling, sculpting and rigging a character model from start to finish, so i decided to make a custom "skin" for L4D2. But I want it to be as good as I can make it... I take your point that I could obviously test all this. However re-arranging the…
So i recently finished retopologizing this model and knew that i was going to project some of the detail back onto the sculpted highpoly and bake some of the more very small details onto this subdivided low poly, the high poly itself is made up of multiple subtools but i wanted to make it the low poly one object so that…
I am Looking for an Somewhat Cheap and Easy to use 3d modeling Program for personal and perhaps commercial use. Like the Title Says... I am an Student attending College right now and I have limited funds. I cannot afford Maya or 3ds Max. But as of current I am trying to Develop my own Universe in 3D. Here are just some…
I am looking for a 3D Modeler with enthusiasm for science fiction and first person shooters, and experience creating 3D environments and props for games. For additional context, I am currently a Product Manager working full time at Riot Games, and this game is a side project that I hope to release one day. I do not need a…