Man, being laid off sucks. I got laid off from my last two jobs because the Oil and Gas business tanked and a ton of studios in town are shrinking or closing because of it. So now I'm working my buns off at home to try to get a job in games as a Modeler, but Christ it's been 4 months now and no interest yet. There's one…
Who Am I? I an American high school student creating my own game looking for some asset creators. :) Who Am I Looking For/The Job? I am looking for a wonderful artist such as yourself to help me create stylized weapons & creatures. The weapons that need to be made are swords, daggers, and big bulky hammers, think RPG…
Hi all, been ages have not posted in here. Finally managed to complete Chamferzone mech tutorial series, fun fact I just wanted to improve my workflow using Substance Painter and I ended up modelling the whole mech from scratch. Really enjoyed working on this and did couple of design changes, my goal was to get as clean…
Hi everyone, We are looking for an Artist that can make some low poly military assets for our flying game. We are working with Unity3d engine. The game as reached 30 % of completion by now (started one month ago). Difficult to give a release date now but we hope to complete it at the beginning of march 2014. I am the main…
Its funny cause that is very similar on how we started this project as well. Building patterns that I could only determine, hiding sequences that could only be read by particular methods. .. I've found that I am not the only one who has thought of this. Its in the back of most modeller's minds I think . Unfortunately most…
I caught some vids on youtube last night that placed a lot of blame on AAA greedy investors. It seems they cause huge delays in approvals costing a veritable fortune, cause too much interference with art direction. Not being gamers the direction is often unwarranted or incorrect. There was even talk of huge budgets…
I know I could do a lot more detail and I wanted too (escpecially for the tank) but honestly I was working on that tank for nearly half a year (not every day, sometimes weeks passed without working on it) and I couldn't even look at it anymore, I just wanted to finish it :D The tank and the Winchesters were my final…
hi guys, i've been working on some content which use a hacked together script which imports model data from a game's files for use in max. the changes i'm trying to make are relatively minor, the main purpose is to combine it with a separate model. to give some context, i've imported a variant of a tank which forgoes the…
Hello everyone. I've spent the past couple of years collecting various reference photos in my spare time and I've decided to release them as "pay what you want" downloads on my website. It's about 2950 files in total, 27.7GB split up into the following categories: Aircraft (72 files, 658MB)Ancient Greece (13 files,…