I have a 3DSMAX 2011 scene (directx mode) with many objects and when I assign complex Vray materials to the objects in the scene the viewport slows down to a crawl: 4FPS. When I apple a simple Vray material the viewport performance is about 40FPS. When I apply an simple Standard material the viewport performance is about…
Hey guys! Im looking for a way to render round corners in Maya 2017 since they have removed mia_roundcorners when they switched to Arnold. I've not been able to find a way of achieving this and was hoping someone here had a solution to my problem? In the end I want to be able to render it out to a normal map instead of…
What Are You Working On? 9thKnight AgelosAp AlecMoody AlexCatMasterSupreme amontes model Anouk AntonioNeves model BitGem Curlscurly Daew model Danbee360 displacedinvader Dmitriy_T garriola83 model GeeGeeMac Huyashi Icore idli illusion itbeet Jakob Gavelli karynatrychyk leslievdb LoganFeliciano Macebo mafubash Matsmyrvold…
Hello. Sorry if there was already a topic about this problem, but I couldn't find anything. In 3ds Max 2015 x64 (I think in Maya as well, although I didn't use it as much) when clicking on the object to select it, max either will not select it, or will select an object behind it. I can select what I want from the object…
-3DS max 2010- Blue = Z axis Green = Y axis Red = x axis This is my first post and also first time rigging in max and I am looking for some help with this mechanical arm mostly dealing with constraints and IK. it is a 7 function arm 1)To start off I would want to constrain the bottom blue cyclender to be locked so that it…
Hello everyone, I'm trying to light my scene on Maya 2018 using Arnold renderer for my final Project at school and I'm kind of stuck right now because of my lack of Experience in this type of exercice. I know what type of atmosphere I want to obtain but I don't know how to reach something similar. Here the reference image…
So I was using 3ds max 2015 student version and it randomly decided to freak out. After freezing up and ctrl+alt+deleting to end 3ds max I restarted it. Rather than resetting all the hotkeys to default, it seems like max just picked a random button on the keyboard for all of the hotkeys. for example: ctrl+s was set to soft…
I am just modeling some simple geometry in Maya 2011 and I am kind of stuck how to fix what appears to be a simple problem. I want to delete the faces I have selected but not make the object hollow. Obviously when I select all those faces and hit delete I end up with a hollow object I can see into. I know I can go back and…
Hello everyone, I am new to 3ds max - switching over from maya - I was wondering if anybody knew how to - in 3ds max 2012 nitrous viewport keep the cool cast shadows while also avoiding that texture blurring whenever you zoom out because parts of my building's textures are blurry around corners but the main part is in…
We're looking for a skilled Blender artist with a strong creative eye to transform 2D illustrated cityscapes into optimized 3D environments for our interactive web experiences. You'll be the technical bridge between our hand-drawn illustrations and real-time Three.js implementation. What You'll Do * Create 3D blockouts and…