I got 3ds max 2012 and the SMD plugin. I imported multiple TF2 characters , but they all had these spikes coming out of them which is connected to their rig or something. I heard about this bug but have no idea how to fix it since I ama newbie to this program. I heard converting them to OBJ files should work, but I have no…
I have a file in Max2018 which I am trying to import into unity . Normally I would rotate the pivot by 90 degrees on the x-axis, set the asix conversion in the fbx export to Z-up, and that would have the object come with 0,0,0 rotation atributes in unity. But it looks like max 2018's exporter is conflicting with unity and…
I am having more trouble than I should be with copying key frames in Maya. I am trying to animate an idle on one of my characters, and I am trying to copy keys to create moving holds. But I can't seem to copy and past correctly. I'll copy a frame and then I'll paste it at a different point in the timeline, and it will make…
Hi, my 2012 max has serious issue with map updating. When I'm using shader like Xoliul or 3pointlight it sees some maps as a previous versions. It doesn't update them in viewport and when I go to a window where i choose the map and click on the map i want it shows previous version. here the gloss map is really bright but…
Hey all, just dropping in to let you all know the new Voting Thread is up for the new Challenge: January & February 2019! https://polycount.com/discussion/207093/monthly-environment-art-challenge-concept-thread-january-and-february-2019/p1?new=1 Swing on by and vote or post concepts for next month! kade
Hi folks, i am new here. I was working on a prop, and i've seem to hit a roadblock. I am trying to create the Nimbus 2000 from the Harry potter series in 3ds max & my plan is to create a high poly so i can bake the details on the broom part. I have the low poly done, but i got stuck while creating the high poly. This is…
Every time I boot up Maya 2018 LT and try to open a scene I get a pop up about a fatal error which crashes maya. i then try to open my scene by clicking on it directly but I get a pop up telling me that I'm missing something called python27.dll. I don't know what that is, where it usually goes or how to fix it. Maya was…
I'm relatively new to 3D max (I'm more of a Maya user) and having a hard time understanding why my hard surface UV's aren't relaxing with proper texel density. No matter how I try to unwrap my objects (I usually pelt map), I get the following stretched results when i relax the UV's. In theory, this shape would unfold into…
Hello again! I've got a question that's been bothering me for a while now. I'm using 3DSM 2012, x64, and I've noticed that I can't get the Unwrap UVW editor window to stay on my second monitor. If I close the stack on an object and reapply the Unwrap UVW modifier to it again, then open the window, it will open in what…
Hey guys. I just got the Mudbox 2011 trial to try out and am having a few problems. I started off with the default head so the topology is fine, but when Sub-D-ing from level 2 (35k) to level 3 (310k) it has huge display errors and looks like it's gone down in res and cracked all over. Here's level 2: And here's level 3:…