Thanks guys these look like some good alternatives. I don't think there's going to be any fully automated way to do this and Anark looks very sweet but might be more than we are looking for.
This is an assignment for my game environment class and we had to make a low poly hallway as each modular piece needed to be less than 1000 tris and I’ve never textured a hallway before or done something like this so I was just looking for any advice on how it looks or if there is any things you think I could add to the…
Hey everyone! So I hope i'm in the right place here. But i'm looking for someone to make a 3D model of my dragon character. I personally don't know the cost around that, but I will be looking into it soon. If you know someone, or you, your self could make one. Please contact me, perhaps we can figure something out!
Hello, I have 11 years experience in the gaming industry with extensive knowledge about low and high polygon modeling. Proven ability to meet deadlines on a consistent basis. Ten titles that are on shelves to date. I'm currently looking for freelance or offsite contract work. Please take a moment to look at my online…
The tyre tread looks inverted and the quality of the texture looks quite low especially on the lettering. As this is a high poly model you should model the tyre tread (not the text though, improve the image and normal map that). The alloys look pretty good though. The car itself looks ok but the texture needs work. Is this…
I'm ready to open up the app for community testing. If you want to try it out and help me refine the SfS logic "in the wild," you can join the beta starting today. How to get access: * Join the Google Group: https://groups.google.com/g/nack-beta-testers (Membership is required to see the Play Store listing). * Download…
Hello! This is my first time actually posting to Polycount. I've been working on this library scene for a little while, and I've found lighting this to be a lot more involved than I anticipated, so I would love feedback on if I'm approaching this correctly. At first I ran into a lot of issues where small lights (even 1…
Hello All, We are looking for 4-6 concept artists/Illustrators for our Mobile game's card art.Our aim is to get them on the level of our character splash art. This splash art was done by an external concept artist who is still on the project but has too much work on his plate to cover the 70+ cards we would like to…
Hi, I'm trying to export my object to marmoset viewer and got a problem. When I render image, it looks exactly the same as I set in marmoset but looks so different in marmoset viewer export. The texure becomes too glossy than the original. This first image is render image and second one is marmoset viewer export. These are…
Hi, I hope this is the correct place to ask this. I'm working on a project to convert some simple 2D technical schematics to 3D. I'm totally new to this and I've been looking into what software might be a) easy to use for a beginner and b) end up producing "professional" looking diagrams in the end. In the research I've…