3-6 month contract (start November 2017) Keyframe studios are looking to expand its talented team. We are looking for an additional Mid-level environment artist with a passion for fantasy art. You will be responsible for modeling and texturing AAA 3D props and environments from 2D artwork for a TV show -…
Hey all! My team recently released our Unity game "Fool's Run", for which I was the sole artist. I wanted to share some shots with you guys and hear any feedback you might have. I also made this video for my portfolio: https://www.youtube.com/watch?v=HcRgZ88342I Mistakes: * The worst mistake we made was deciding to make…
Job Description We are looking for two experienced 3D environment artists to build complete scenes (game locations) for a new casual hidden object game. This is a freelance job, with payment to be arranged on a per scene basis. Art quality and detail level needs to be very high and similar to these references (just click…
Job Description We are looking for two experienced 3D environment artists to build complete scenes (game locations) for a new casual hidden object game. This is a freelance job, with payment to be arranged on a per scene basis. Art quality and detail level needs to be very high and similar to these references (just click…
I've been struggling to determine if my work is on the right track or competitive enough for the industry. It’s been challenging—I’ve been out of work for a few months now, despite applying to many studios. I’d really value a fresh perspective on my portfolio to understand how I can improve and better align it with…
Hey, I took a quick look. Are you still in school or graduated now? Alot of your work looks like student work and not up to par to what studios are looking for. This is typical of most graduates and students and most need to spend additional time to learn the latest techniques as well as getting better doing game art in…
Hello everyone, Edit: found an awesome concept artist for the project here on Polycount. Thanks for all your applications! I’m looking for an environment concept artist for a medieval fantasy RPG. Experience working on video game projects is a huge plus. The Gothic II and The Witcher 3 games are the main inspiration for…
Hello everyone, This is the game environment level we create for the game: Defenders of the Klaus. Client: Atomic Chimp We are responsible of creating the whole level based on initial concept given by client Atomic Chimp. The pirate village was built from individual modular assets. This is one of several environments we…
Hahah...sorry caution but with this project due in 3 days and 2 other major projects to finish, I wont have enough time to redo all that hazard stuff...I do however think there is too much of it around Here are the final screenshots of my environment: https://vimeo.com/109360477 Throughout this process Ive learnt a ton of…
So i am creating 2 environments for university, hard pressed for time D: But am wanting to get some insights and tips from people who work in the industry. The environment il be talking about which is my FYP, is a Fallout inspired post apocalyptic world. Its currently a work in progress, most if not all high polys are…