Hey all!
My team recently released our Unity game "Fool's Run", for which I was the sole artist. I wanted to share some shots with you guys and hear any feedback you might have.
I also made this video for my portfolio:
https://www.youtube.com/watch?v=HcRgZ88342I
Mistakes:- The worst mistake we made was deciding to make such a huge environment. I would've loved to spend more time on asset creation.
- We had to use Unity's real-time lighting for a variety of performance reasons, which sucked. The up side is that I learned a lot about making a game run well during this project, so hopefully that won't happen again.
- Personally, I took on a lot more programming tasks than I should've, which took time away from making the game look good. On future projects, I will focus on my own responsibilities more.
I'd love to hear any feedback you have on the presentation and the environments themselves. If anyone would like to see some breakdowns, I would love some motivation to make them, so let me know!