Hey, SuperAdrianna! This is definitely a 1.8 issue, my apologies for the troubles. As a workaround, you can assign colors manually inside of 3DO by holding C and clicking on a color with the top-level group of a material selected. This will assign that group to the mask of the color you selected. Having a name for the…
I don't know how to access the name displayed for the clips in the motion mixer, but this seems to work for me. clearListener()--ITERATE THROUGH MIXERSfor m = 1 to theMixer.numMaxMixers() do( currentMixer = themixer.getMaxMixer m --ITERATE THROUGH TRACKGROUPS for t = 1 to currentMixer.numTrackgroups do ( tg = getTrackgroup…
imo Din Djarin is more of a clone of Oberyn Martell. Hollywood is basically an empty void of originality these days, ctrl+C ctrl+V assets, it's outrageous, simply infuriating. And they think they could get away with it, that we wouldn't realize. The sheer audacity, the intellectual dishonesty
Senior Unreal Engine (UE4) Developer JOB DESCRIPTION: Job Title: Senior Unreal Engine (UE4) Developer Job type: 1-year job remote contract with the possibility to extend it indefinitely. Reporting To: CTO Location: Working remotely DNABLOCK is currently seeking a Senior Unreal Developer. We are looking for an energetic,…
I wanted to see what this character could look like in Redshift. It's very tricky to get the skin shading right in this application. I used scanstore textures which were not the highest resolution. It worked well for a Unreal Engine project but perhaps for redshift it could be better to use xyz texturing. Especially the…
[FONT="]Primary Duties and Responsibilities[/FONT][FONT="][/FONT] · [FONT="]Programmer in all relevant technical languages (C/C++); [/FONT] · [FONT="]Analyze existing 3D functions in the engine and adapt them so they are compatible with current conventions;[/FONT] · [FONT="]Support 3D functions and…
Greetings and salutations, Code Jockeys! My name is Rodney, and I am the studio coordinator for Naughty Dog. "Who or what is Naughty Dog?" I already hear some of you asking yourselves. We are a video game developers that make games exclusively for Sony console machines (Playstation 3, anyone?). We have been told many times…
First proper bit of work I've posted on here since joining: It's a "Plausible Fantasy Airship" I did for a Uni project. The idea was to take something unrealistic, in this case an airship with a massive gun turret, and make it look structurally sound. Even though it's handed in now I'm going to try and improve it - and yes…
Hey all Trying to get out of my lurking state at the moment by posting some work. Im going for a butcher character that seems to be a bit of a murder :poly124: , complete with his murder weapons sticking out of a pigs head! At the moment ive got the highpoly done for the body/head and the base meshes down for all the…