


I wanted to see what this character could look like in Redshift. It's very tricky to get the skin shading right in this application. I used scanstore textures which were not the highest resolution. It worked well for a Unreal Engine project but perhaps for redshift it could be better to use xyz texturing. Especially the lighting in Redshift as opposed to Unreal Engine is a joy to work with. You get a lot of beautiful effects for free. I learned so much!
Here's a link to my tutorial on Wingfox.com where you can learn more about how to create a character like this for Unreal Engine or other applications like Redshift
https://www.wingfox.com/c/9271I hope you liked it!
Follow or contact me for more information. My website:
https://timmermanart.com/