Hi, guys, this is my first post here I think. So I am currently studying the "Asset for films" program at Think Tank Online. This is the final project of my second term. This dragon bust is based on a Jaemin Kim concept at ArtStation. https://www.artstation.com/artwork/VJv4N I ended up changing some aspects, but the…
He's using Deep Paint and conjunction with Photoshop in that video to create projections. Deep Paint is discontinued software but still used and liked by many. Photoshop cs4 extended and newer have 3d projection painting built in but alot of people have had problems with it (at least in cs4, havn't heard if its improved in…
Hello all. I am not sure if I can call this asset finished. I am also unsure if I should leave the top cover off or not. It is supposed to be part of a larger project. A terminal for a hangar with a spaceship. At the same time it will later become part of my portfolio which doesn't exist yet. Everything I know I have…
Hi I'm looking to project a gradient on to a model in mudbox and I want to effect the back and front at the same time so that the gradient appears unbroken the whole way around. Is something like this possible?
*** Position Filled for now. Will be back with more jobs soon. *** --- Hello There, We are still looking for a talented, creative, and collaborative a Lead 3D Character & 3D Animator (keyframe) artist to join our core team developing high quality Characters, Creatures & Animations for one of the biggest Strategy based…
Double sided and normalize settings don't seem to work when I use projection master, I use the single layer brush mainly for most stuff I do, but the same thing happens with the other bruses, I use no alphas, I keep a basic matcap material
Hey all! After seeing many of my classmates getting awesome critique on their projects I decided to post mine as well (better late than never) to hopefully get some crits and tips for the future. It's finally done after about 5-6 weeks, ended up at 6825 tris (the limit was 7k, character and prop together). He/she is a…
Got a new tool called ProPal that makes it quick and easy to bake a model into a seamlessly tiling texture. My primary purpose for the tool is to quickly build textures for walls, roads, facades in Max that only need to tile in one direction (U or V). The tool is on sale through Sunday for $4. If you watch the video on the…
Hi all, I am working on this personnal game project , using unity3D, and I was thinking that will be a good idea to show the wip of the first level game assets. Currently character are mostly done in hires, then I will bake all of that onto the Lpm as well once I make them. Zbrsuh for sculpt and 3dcoat for the painting…
I'd like to start working on a home project and potentially start putting together a very simple game of some kind. Just wondering if anybody can point me to some simple to use very cheap to license game engines. I'm talking about iphone/nintendo ds quality gaming here, and ideally I can implement some of the game setup…