I agree with your outlook. I feel the work I created for the competition was top of the line portfolio work for myself and I'm really proud of what I came up with. I really don't understand how in the judging criteria it says to concept all of the equipment the hunter uses, as well as create a world for him to live in yet…
Kupikimijumjum The world is far different from our own world however explaining the whole world would take hours (as we had a whole project on it) so i'll keep it quick. The world is on another planet called "atmos" (overused? :D ) which is basically a swamp planet. The "steampunk" cities float above the swamps by using…
Holy crap! First off, thanks everyone for the input. I am away at the Conceptart/MassiveBlack workshop in Seattle so I will have to make this short & sweet. Bug & comments: --I think the weapon shop page is bugged a bit, the 2 thumbnails in there aren't aligned in the center and I'll work with Pedro on getting that…
http://ps3thevolution.com/2009/03/09/killzone-2-smoke-and-mirrors-from-a-cgi-artist/ Here's a really retarded review of KillZone2 by a "real CGI artist." Some really retarded things jump out at me like: "The first thing that caught my eye was that the game is shadow cheating, a very sad sad technique that dates back to the…
After 5 years of hard work, and thanks to many failed projects, I've ended up having a huge collection of game ready models. Because I'm moving to CGI department, those models will become "useless" to me. Now I wish to trade them with you guys at a very indie price. Let's cut the crap! For $150, you will get 2400+ fully…
Universities offering to teach students how to be game developers is a growing trend. But Not all schools are going to offer programs that teach the right stuff, the right way. I get up on my Guildhall soapbox regularly. I'm there again. I want you guys to see the trailers that the two teams of graduating students (Summer…
Hey guys, I'm working on my final demo for class. My plan is to have a group of 4 rpg trope characters adventuring through a dungeon. I'm planning it out like a character select screen, where the characters do a small animation once selected. I also hope to create 2-3 different environments, enemies to populate them and 1…
So after 2,5+ years of studying 3d I got a job in the industry and can make some ok stuff. But until this moment what I was mostly doing is using blueprints or good references and modelling very closely to them. The only thing I did myself was this crossbow and vials and I'm not thrilled with results + the process was…
Hello, My name is Tanel. I am 34 and i am from Estonia. I Have discovered CGI on this year, and discovered programs like Houdini and zBrush this way: Years back when Adobe Photoshop was released i discovered program via chanse. Tested it and i liked photo manipulation options. Then started to look also other products that…