Well well... as i read about the contest i was shoked quite a bit: 80ts and 70ts sci fi with their extremely flashy colors and bulky forms, really gave me shivers along my spine. (I've never done anything like that before, nor even in the slightest direction) But let's get started: References: Searching for a theme was…
Hi guys, this is a object which I wanted to be suitable for games like Crysis or Gears of War, the polycount of the building is around 17k triangles, without the machine guns. Hope I get some critics and comments, cheers all!
I have been using Google Analytics on my portfolio site for the last 6 weeks, during which time I have been applying to game companies and active on several game art forums. I've had almost 500 visitors, which is a pretty solid sample size, and I thought that posting some of these stats would give people a good idea of…
Hi all, Would love to get some feedback, This my first shot at hard surface and Polypaint. Based on this armor: https://www.pinterest.com/pin/174303448053950822/ If anyone knows who made this, please let me know so i can give proper credit.
This sculpt is based on a classic painting by Jacques-Louis David (1748 1825) titled "Napoleon Bonaparte Crossing the St. Bernard Pass in the Alps". Sculpted and Rendered in ZBrush and composited in Photoshop. ^^' It took me quite a long time to finish this. I hope you folks like it.
Hello Polycount! My name is Zen. I'm a Kickstarter funded author looking to begin a relationship with a CG artist to develop a short film. As of now I have been involved in three successfully funded Kickstatrer campaigns. Two of these have been for the EvoCreo project headed by Ebrahim Behbahani. The other has been for my…
Hi everybody, not my first time at polycount - have been around for like 4 years. However I haven't done any gameart for ages and so registered again with a new nick. Currently I'm working on a small university project, an UDK adventure, inspired by Hitchcock's "Rope" movie. The whole level will actually only consist of…
HEY POLYCOUNTERS! This is one of my final levels I am going to graduate with at the end of school. It is based off the movie Tekkonkinkreet. I really loved the over all environmental art style of the movie. Here is a first pass of the level. I hope to go back and really redo almost everything, at least texture wise. I…
J. Scott Campbell was one of my favorite comic book artists so I had been wanting to make a 3d model in his style for a while now. Sydney Savage is a character from his Danger Girl comic that was around about a decade ago (saying that makes me feel old). I started this for the Comicon Challenge, but didn't finish in time…