Thanks Rob for the script. i couldn't get it working tho.I am getting the following error in my listener. -- Error occurred in doSave(); filename: C:\Program Files\Autodesk\3ds Max 2008\scripts\startup\autobak.ms; position: 5186 -- Frame: -- strops: undefined -- suffix: 0 -- targetPath: "C:\Program Files\Autodesk\3ds Max…
I was about to script a custom maxscript myself soon for pretty much the same idea: snapping slected vertex pointson custom unit intervalls either on either single, double or tripple pair of axes. though I have not yet really started (lots of other things to do first)- I found a usefull tutorial script that does the same…
Location Anywhere Responsibilities We are Floating Axe studios currently working on our first RTS game with mechanics such as: scripted events, Ai tactics, third Person hack/ slash mode, and much more. At this moment we are looking for an Unreal Engine game programmer who has a strong founda tion in C++ scripting in Unreal…
Heyo peepz, I've been looking around to check if there's a solution to this. I'm using exportFile (fullFilePath + ".WRL") #noPrompt in a export script But apparently sometimes max doesn't export normals with our WRL exporter when run via script because the the #noPrompt flag avoids the export dialog and just uses defaults.…
I've been working on a script that should help with batch exporting to UDK I think you will like it for:* exporting set pieces with one click * placement of static mesh instances Here is a video showing the gist of how to use it. I'll go over the initial setup within UDK, the setup with Blender, and then go through the…
I've exhausted the web attempting to find a script that mirrors my set driven keys for facial animation (joints). I've been doing this manually for years, but theres gotta be something out there that works! HELP! Here is a video of a script, but I think its proprietary because they have not released it anywhere on the net…
I thought these days whether it is possible to find the order of creation of instances in 3ds max. I dug into the net and everywhere I read two things - it is impossible and makes no sense. I thought a bit more and I got an idea that I write as a script. The script I wrote works flawlessly for me. Create your instances,…
[update] the "Warning: History will be on for the command since a selected item has history." has been fixed. been playing around with some basic Mel-scripting and came up with a script that does Edge bridging properly without open edges. and I would like to share it with Maya Users. Should work with any number of edges…
Hi there, I basically have a character controller with a custom motor script. I'm new to Unity and am finding it very splintered compared to other engines but am required to use it for a university assignment. For my assignment I intend to create a 2.5D side-scroller as it will be achievable in the time span given by the…
Mark Dygert: Both posts you did cover my main thoughts on some of the stuff I agree :) Also trailer are meant to do one thing... Entice! Everything in the video was curated and placed to get the best possible enticement from people. I am sure some stuff or all of it was hand placed events in timed sequence to get the best…