We are Floating Axe studios currently working on our first RTS game with mechanics such as: scripted events, Ai tactics, third Person hack/ slash mode, and much more. At this moment we are looking for an Unreal Engine game programmer who has a strong founda
tion in C++ scripting in Unreal Engine as well as profound knowledge of Blueprints. This is a paid position so let us know your rates.
Qualifications
1+ years C++ development in the UE4
Good understanding of blueprints
AI Programming for RTS (EQS, behavior tree, and Ai components)
Knowledge of common programming patterns
Experience in Git version control system
Good English communication skills
Convert visual scripting (Blueprints) into C++
Optional skills
Experience in writing Plug-ins for Unreal
email resume and rates at slavupin777@gmail.com