Hey, my name is Jason Renaud Im an aspiring 3d character artist, I LOVE to draw and love to sculpt. Well Ive been working on this for a very, VERY long time and I know I have to post it to get some true feedback but its hard since I feel completely naked doing this. Okay so here it is I finally worked up the courage to…
Ok, so I decided to make a little rock model and recorded the whole process on video. The picture below is the finished model. It's 1000 tris and uses one 2048^2 difuse and normal map. I started by making a simple basemesh in Modo, then proceded to sculpt it in Zbrush 3.5 where I used some new tools and the surface noise.…
Hi I'm experiencing strange problems in zBrush when trying to draw a mask on a model. Sculpting works fine without any dotting or spacing problems but when it comes to drawing mask strokes everything is out of control. I have to paint three or four times over the same place to make there fluent line without sudden pressure…
Hey all.. Loooong time since I've posted anything here. For the past two years I was working as a level designer / generalist and recently became free. I've finally had the time to work on learning the Substance suite. Here is a shield I'm working on. I was inspired by the weekly Substance challenge. And thought it would…
Glock 26, yes not totally accurate or true to the pistol as some detail is missing or different but I just got back into this about a month ago after 1+ year of not being able to do 3d stuff. And I was able to afford some better hardware this time so practicing substance painter as well. Texturing is really fun honestly…
hey guys! I've been working on a character in my spare time and I've decided to show it on here to get and some crits :) I haven't done much character stuff in the past so im just kinda learning as i go. the character I'm making lisbeth salander (rooney mara) from the girl with the dragon tattoo. I'm trying to keep it…
Hi Polycount! I thought I'd share my latest endeavour for anyone who might be interested in tracking its progress. The subject matter is an old battered leather sofa. I started with a basic mesh in 3DS Max (I'll be building a low poly after sculpting) and took it into ZBrush for detailing. I'm pretty happy with how it's…
Hello Joopson, Thank you for your input. I apologize for any confusion, but I'm not entirely sure if I understood your suggestion correctly. Were you suggesting that I should create a bevel to increase the size of that edge? If I understood correctly, the issue seems to be that the sculpted bevel is too small, causing…
Thanks for the feedback guys! tadpole3159 - I do have some fog rolling into the ground like that pic, a little more subtle though. I didn't want to make it look like Scooby Doo :) PogoP - Nothing fancy for blending the eggs and ground. I relied on AO and lighting to blend the transitions. The rest was carefully sculpting…
Hey everyone! Our team expanding and looking for 3D sculptors who can make high-quality 3D printable miniatures, sometimes support-free modeling needed. To see the quality we need, check out these miniatures: https://www.patreon.com/lordoftheprint https://www.patreon.com/titanforgeminis https://www.patreon.com/ArtisanGuild…