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Stone Tutorial - Video Tutorial

Ok, so I decided to make a little rock model and recorded the whole process on video. The picture below is the finished model. It's 1000 tris and uses one 2048^2 difuse and normal map. I started by making a simple basemesh in Modo, then proceded to sculpt it in Zbrush 3.5 where I used some new tools and the surface noise. Then i decimated the hipoly mesh exported from Zbrush inside Meshlab, a great free utility to crunch polygons. After this was done I unwrapped the model in Modo, baked the normal map and AO map inside Xnormal and finished it by texturing in Photoshop. Click the images below for each video. The videos have no sound and were encoded using x264 codec.

Click the picture for the tutorial.


stone_thumb.jpg

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