So Rendering is a huge hurdle im trying to overcome. TLDR: How can I get hyper realistic renders with SSS using Maya, Blender, or C4d? long story: So I have seen great sculptures look lame and a sphere look AMAZING with the power of rendering. it makes such a huge difference to the final image. I really want to give my…
Hi everyone ! I finished my first character model after all these time ! Alice from Monster Girl Quest ! She deserved a good 3D model ! :D I got all renders from Cryengine real-time. I used Lightbox of Geo from Crydev ( Credits to him ) So, she has Physics Based ( Real-time) hair, Screen Space SSS, I modeled her in Max+…
Hey ya everyone, been a while since I posted. So I decided to join this years comicon competition and try to get my ass back into gear. I decided to do Laura Kinney aka X23 from X-men(although later she got her own series) Amazingly I actually finished(more of less) my entry. With my inexperience I feel I didn't do her…
Random data that may help you in trying things with her skin: Light can basically do three things when hitting a surface: Get reflected, absorbed or scattered. Aging makes skin thinner. It also produces less oil and loses water content and melanin. The loss of melanin will make the skin tone generally less saturated and…
"Monstrous delicious" A Plant. Recently Diego finished a vase + plant object for the game. Not very special maybe, yet it was the first "fresh green" object in the middle of all those dusty, brownish, rotten, stinky textures. My first concerns were that this green object would generate a weird contrast with the surrounding…
I think you should go back some steps to the sculpt and follow some real life references if you want to improve your realistic skills. As of right now you are missing structure in the face and the proportions aren't realistic. Just putting a realistic texture on a face that is incorrect anatomically will not be a strong…
Get a larger drive than 32gb for sure, 64gb at bare min. Small OS partitions ALWAYS come back to bite you in the ass when you use some weird program that wants to write temp files to the C: drive no matter what you do. To take advantage of an SSD's speed for where you really want it (loading large art files, PSD, Mud,…
I've received a lot of feedback is that it looks like SSS wasn't used, but I think it's very close to what I realistically look like (and I make it in Blender and if I turn up the Subsurface Scattering the material will look like jelly.) . I can't see the difference in textures between me and the good ones on SSS, but of…