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Please give me some feedback on the real portrait material

I've received a lot of feedback is that it looks like SSS wasn't used, but I think it's very close to what I realistically look like (and I make it in Blender and if I turn up the Subsurface Scattering the material will look like jelly.) .

I can't see the difference in textures between me and the good ones on SSS, but of course I can still notice it in other areas such as overly deep pores, excessive noise in rendered videos that cause problems with glasses, and immature hairs and lighting.

I think I'm stuck, please help! :s:s
video: https://youtu.be/k4FEmuBc--E artstation post: https://www.artstation.com/artwork/KeLr69
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