Hey guys, Does anyone know how to turn Mentalray on in Max 2012, the renders people get out of that look amazing, and i cant seem to get anything of the sort so i think my mental ray is turned off, any suggestions? Many thanks Kiwi
There's nothing much actually wrong with mental ray, it's just outdated - it's perfectly capable of producing excellent results - even if they're not as correct as more modern systems. It was pretty much industry standard for a decade after all. If you can move to Arnold then I'd suggest you do that but don't expect…
Anyone familiar with old third party Mental Ray shaders (Maya), I need some help with one that doesn't want to render, three months ago it was working flawlessly :frown:
Hi thereI'm having some shading problems with ray tracing featureWithout raytracing model looks smooth, but with it weird shadows appear on wireframe edges. Like it ignores the model smoothing.Is there a way to fix it?
Does anyone know how to set up a mental ray render with normalmaps. I've setup the shader the standard way...normal bump in the bump slot and turned up the value to 100. The render comes out flat, is there a shader for this?
Guys, I'm trying to help my girlfriend out with her demo reel rendering issue. She's got a camera pan and when rendering out the result in mental ray everything is flickery on the edges. I'm a still frame guy never rendered anything in motion before so hopefully someone can share their magic settings as she's right down to…
just stumbled across this over at cgtalk. covers lighting in maya and mental ray over 6 diferent situations.. moonlight, candlelight and so on.. check it http://www.floze.org/