For this assignment we have to create a building using modular assets that snap together. Earlier this year I made a game concept titled Spicy Jam so will be recreating one of the environments (the Subway/underground) for this project. I didn't get to make concept art so got advice to pick an existing train station to base…
Hi to all and sundry on the Polycount forums (love the banner, by the way), Honestly, I've never gone looking online for talent before so you'll have to excuse the roughness of this post. Although I'll try to answer questions as well as I can. I'm with an open-source project called TremZ, to develop a game of the same…
I have a good grasp on modeling, and modeling game assets. My only problem right now is modeling around a pre-existing game asset, say a male Nord from Skyrim. My question is How on Earth do you model around tight areas around the underarm and the fingers? There, I am at a loss. :poly127: Any replies to this question would…
Hello all, I was just curious if any of you know of an awesome website, database of FREE Low Poly DirectX Game Models? or maybe even an online community dedicated to DirectX Game Modelers? or better yet, is there a number of you on Polycount, who are expert Low Poly DirectX Game Modelers? I ask because I've invested some…
Hello, based on another post I made about the topic it was suggested to post about some rocks I created for the latest game I worked on. The game follows a semi stylised art direction which took a lot of trial and error to reach the result we have today. Here is a quick breakdown of the process I put in place. 1. Sculpting…
Hello guys, this is my first post here! I just joined today, excited to be here and learn from everyone and hopefully help someone as well! I am in desperate need of some feedback on a character I've been working on in my freetime since the end of December 2024.. The more I work on it, the less I like it and I am…
How about "HERE ARE THE MODALS!1!1one!1!" :] Seriously though, probably something like "Polycount Model Database..." with "Sorry for the deception, but due to numerous 'where are the models' threads it's become apparant that we need to sticky a thread describing the current status of the Polycount Model Database...yada…
I made a 3D model generator (of course its AI) that can generate 3D model from 3-5 images. I personally use it to generate the base, and then, fix here and there in blender or brush.https://3d.beviai.com/
Hey there! :D Always been frightened of coming on these types of forums for a fear of being COMPLETELY destroyed via the comments :P However, I want to become a better game designer and modeller more than anything else, so, here I am! :) This is my WIP for the Cloud model This is for a university module (Handheld Game…