idk if i will echo stuff but hopefully i don't. Liquid does not look wet (to me) what style are you going for? sry for my laziness(atm) but if you put a link to your portfolio that would have helped a bit to point out maybe what you did good/great on other pieces that might help you out here. (understandable if you want it…
some how face book has infect the site now? okay, no more black and green i guess? mmm idk how i feel about this, has it always been like this and i didnt notice? not a fan of the (f)book. Your place i am just a visitor. face book colors? ooph. Also i liked how i was able to see the threads i already viewed can that at…
Thanks, yeah i like it too, took awhile to customize the masks to it (learning the settings i had to use) and the lighting to play nice with it. This "higher caliber stuff" takes a bit for me to wrap my noodle around, took a break to get some "fresh eyes", on her again to see what may be needed as far as touch ups go. If…
Nice. Yeah, you can do anims :) marshmonkeys were mainly the tailpipes rattling around so that's what I did with my truck. He has a fan on the back of his skull car, I'd bet it rotates. I put one bone at 0,0,0 and left it named bone01 (3dsMax), then just used a skin modifier to attach the tailpipes to bone02 and bone 03.…
i personally do not know but there are videos while you wait for a direct response also doesn't unreal Ed. have forums to ask if they aren't already you could ask there not that we do not enjoy traffic here it is just if you are time stricken-ed i would try all avenues also otherwise:…
Hey all, Using max 2017, I have a character mesh and I'm trying to make a transition animation from a flying loop into the idle pose. I was hoping that I'd be able to simply drop a single frame of the Idle pose into the timeline 10 frames after the flying loop ends and then it would blend automatically (with some clean up…
yeah, i tought it and yeah it could improve my sculpting time, i just wanted do make it full sculpt for... idk just because i wanted to go full sculpt for inexperience i think, so for the upper side for the ear where at the attach of the head they "fold" i wanted to know if in full sculpting is makeable @Neox still thanks…
Hi, apologies if this question has been answered before but I coulnd't find any definitive answers. When Animating a rigged character for game engines, are they animated using a single scene and the keyframes are sliced into seperate animations or are they all animated in seperate scenes once the character is rigged? For…
Woah woah woah that video was rather confusing 1. A tough guy game is a niche game? Idk dudes, all of the fellows on this site have been shouting from the roof tops on how this isn't niche. It had everything that wasn't niche Hyperreal dudes Guns Gore Arenas 2. How did the Guerillas of games and the epic fellows go from…
Hello everyone, I'm new to the forum and to Dota 2. I've been a game artist for a few years now, working primarily on mobile and Facebook game titles. After working in these arenas for a while, I wanted to get back into creating art of PC-based game titles. I got into Team Fortress 2 where I created a few hats, and now…