Game engines work with triangles not quads/polys and automatically convert a quad mesh when it's imported, explained properly in Chad's link above (again look at any games mesh like the one I shared), you generally want quads for subdiv modelling and I guess some editing tools work better (blenders loop cut CTRL + R only…
In both of them you can. If you want to explore pixel8r in depth there is a series of videos explaining how to use it. What Ucupaint does in blender is add a layer system.
I have a rather unique situation: I've been using Blender for a while, but I recently started a trial for 3ds Max. It looks like it works much better than Blender, but the problem is that I'm used to how Blender works, which makes it very hard to switch software. From what I've mostly seen in Blender, I find it very hard…
Continuing to update this Hybrid keymap, most recently rebuilt for Blender 5.0. The latest version can be found on both Right Click Select and Gumroad. I've also created a lengthy walkthrough tutorial for those wishing to create their own custom keymap going through the whole process.
Hello, I'm making a game asset that is going to (essentially) be an open container full of 'rubble'. I have the container modeled and had planned to use cell fracture (on a cube or something) combined with some rigid body physics to fill the container in a natural (ish) kind of way. Most of the pieces will be mid sized.…
Hey guys, Blender 2.66 just got released, bringing with it Dynamic Topology sculpting, Rigid Body integration, and a bunch of other stuff. http://www.blender.org/development/release-logs/blender-266/ Overview of Blender 2.66 I've put together a full overview of many of the new features and improvements in Blender 2.66,…
Transfers position of vertices from target to source, even with different number of vertices. Works in object space or world space. Useful for aligning parts of character meshes, matching deformations, or synchronizing mesh segments. Demo video https://youtu.be/GZXPjzqsw8c Screenshots Download…
Hey guys. I decided to make a tutorial about a cool plugin made by a guy called AquaticNightmare. In this video, I show how to utilize a really comfortable, user-friendly addon called "EZ Baker". This add-on brings various buffs to Blender's weak baking system like "Match by Name" using _Low and _High suffixes, dynamic…
Blender Tutorial #1 The main menu bar is a lie. A LIEEEEE! There is no main menu bar in Blender, and there never has been. What appears to be a menu bar when you start up the program is, in fact, just another Blender window. It just happens to look like a menu bar in that context. In actuality, it is no different from any…
Hi all! I created this topic for a general discussion on UVPackmaster 3 - GPU accelerated, fully featured UV packer for Maya and Blender. We have recently released a Maya variant of the packer. Watch a feature reel: https://www.youtube.com/watch?v=KQ-RIt9uMPw Website: https://uvpackmaster.com/ Every comment and suggestion…