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Blender Tutorial: How to Easily Bake Assets in Blender using "Match by Name" With EZ Baker Addon

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mrgesy polycounter lvl 7
Hey guys. I decided to make a tutorial about a cool plugin made by a guy called AquaticNightmare. In this video, I show how to utilize a really comfortable, user-friendly addon called "EZ Baker". This add-on brings various buffs to Blender's weak baking system like "Match by Name" using _Low and _High suffixes, dynamic cage creation system which allows you to edit cages similar to Marmoset Toolbag 3 and creation of multiple Bakers to comfortably bake multiple assets. The addon automatically saves all the baked images to the disk and loads them in Blender. Bake with AA sampling at 1x, 4x and 16x to obtain high-quality maps.
The Addon also features a "Low to Low" baking option which allows you to very comfortable bake the Bevel Shader to your low poly without needing a high poly mesh.
Handplane Baker is integrated into this addon, which greatly speeds up baking speed.


EZ Baker (Free): https://blenderartists.org/t/ez-baker...
HandPlane Baker (Free): https://gumroad.com/l/znpf
Gitlab: https://gitlab.com/AquaticNightmare/e...
If you have any questions feel free to post in the thread on BlenderArtists.
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