I have a rather unique situation: I've been using Blender for a while, but I recently started a trial for 3ds Max. It looks like it works much better than Blender, but the problem is that I'm used to how Blender works, which makes it very hard to switch software. From what I've mostly seen in Blender, I find it very hard to believe that Blender is capable of making good models and (especially) animations. All that being said, IF Blender is worth it, then I might just consider sticking with it.
So my question is: Should I switch to 3ds Max or stick with Blender? And IF I decide to stick with Blender, would other software like ZBrush and Substance Painter make the Blender model look like it was made with something better?
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Ultimately you should just use whichever you feel best allows you to achieve the results you want.
Thanks in advance.
Now of course someone will always point out that this or that artist manages just fine, therefore what's the problem ? Thing is the 2.8 viewport is awful when it comes to dealing with skeletal meshes. It requires a special script to toggle normalmaps on and off because they somehow get recalculated each frame ; and even with that, the mousewheel timeline scrub is simply broken (about 3x slower than regular timeline cusor grabbing). And overall the performance with skeletal meshes is just worse than 2.78.
So ... yeah. That's that
ZBrush for sculpting, Substance Painter for texturing, Blender and/or Maya 2020 for modelling. If Maya 20 works out for me, then that will cover the animating too. If it doesn't for whatever reason, there's IClone as a backup (Unless what others have said about Blender and IClone not working well together is true, then I might be in quite a bind). I wasn't aware of this software before, but I'll look into that one also. Thanks!
EDIT: Well, I can't get any version of Maya to install because my computer's being a b****, and I can't find any answers to see if it's possible to export models from Blender to animate in IClone, and most reviews I've read saying apparently Modo doesn't cut it for animation, so I'm just going to give up, nix everything, and pain my way through learning Blender's crappy animation system, because all forbid I be able to use any GOOD animation software.
Apologies for wasting everyone's time!