Hi everyone, I am modeling a fuselage of a small civilian propeller plane and I'm having difficulties dealing with cutting out the windows. I'm modeling as much as I can using subdivisions (Hpyernurbs as its called in my app). I'm also attempting to keep everything in quads, which has been recommended as the ideal way to…
As a last thing for this update, if you wish to see more of our works, aim to our website or our facebook page. There you can also find assets made for Ryse: Son of Rome, League of Legends and other projects. For League of legends you can still preview images at this old thread started by a former colleague:…
Anyone here playing it? I started tonight, and while it starts out slow, it really is fucking awesome. The learning curve is pretty steep, i still dont think i have a grasp on it yet... but im getting the hang of 'chillin in this bush here... come on guy, walk past me... come on...... come on........ sneak sneak sneak SLIT…
new update: [ame=" https://www.youtube.com/watch?v=av96SujsaG4"]Space Game - update - YouTube[/ame] older updates: [ame="https://www.youtube.com/watch?v=Y8TfhW126NE"]Space Game - Skill Panel - YouTube[/ame] ---- I started building this prototype using Unity3d about 5 weeks ago. The basic idea behind is to create a 30…
The 3Ds Max 2018 release seems to have almost no new functionality and not even bug fixes. They did not upload videos to highlight new functions. The 'what's new in 3Ds Max 2018' is laughable. I had a little bit of hope with the great Nitrous performance of 2016-2017. But Autodesk seems to have laid off the entire Shanghai…
Hi everyone, This my introduction, Applied game developer by trade, modder and indie gamedev by night. Currently I'm working on a fantasy/afterlife themed RTS Oberon's court. My schtick for this project is to do it without any textures what so ever, only shaders and geometry. I've internally debated not doing any real-time…
This issue is a little harder to solve when it comes to the technical side of game development. Programmers and engineers will always be able to find more profitable, stable work in the numerous other tech sectors. There's a dearth of talent in those areas, and a constant need. If you can push code or manage databases,…
Very interesting indeed. I can't believe I didn't come across it in all of my research. I've got a question, what are those "Param" nodes exactly, if you know? I believe I am using a different version of UDK than in the image; I am using the January 2010 build. The first (Param2d 'cartoonShade_pattern') node, I believe, is…
Hello guys, for those that are interested here is a quick preview of the upcoming free upgrade: ---------------------------------------------------------------------------------------------------------------------------- https://vimeo.com/215427084 Core: - Some stability fixes. A lot more coming soon!! Workflow: The…