cool gesture drawings. as far as your head studies go, some pointers: the guide line that drops down from the 'sphere' to the chin, is a shorter, and comes in a little. from the side, the jaw turns roughly at the bottom of the sphere. make that sphere a lil more oval. the brow line actualy sits a little lower then the 1/2…
I'm 33 with a little over 4 years of industry experience ~2 3/4 in house, and ~1 1/2 freelance mostly for Liquid. I've dabbled in art since I was a kid. Started playing games around 12. Got into computers around 17. Got a two year degree in programming by 21. Started to learn CG at 22. Started learning game art at 26…
When casting your vote, I think its essential to think about what you'd like to be challenged by. Since #2 is clearly losing right out the gate I'll talk about #1 and #3. #1 is more of a design challenge. The entire piece is up to you to create from scratch, based on obvious inspirations. #3 is more of a technical…
Update: We have lots of work going underway, a new coder and new animator and new 3dartist... We now need the following: ParticleFX Guy: 1) He will be responsible, guess what, creating ParticleFX for weapons and tools 2) Knowledge of Unreal's Cascade system is a must since we'll be creating the effects in the engine 2D…
1) Go in to whatever component mode you want to select and choose the Paint Selection Tool. It's in the toolbox to your right. Then just paint.... 2) Display > Polygons > Backface Culling (In earlier versions it's in the Custom Polygon Display) 3) Use the marking menus. They are context sensitive. Shift + Right click for…
@Snowfly Yeah, I just haven't had luck with the team thing man, that's the whole idea behind this; eliminate the static team model. On free projects I have come to accept that people ARE GOING TO QUIT, its simply a fact of life. The only person I know who isn't going to quit, is me. This is my dream, so I'm the rock. Since…
Hay everyone so i decided to do a quick prop here but i kinda need help on the direction. Decided doing a well would be pretty cool. I'm trying to really optimize my UV space as i've been kinda sloppy with it on past projects, but at the same time produce a really good quality work. So trying to grow as an artist, and…
Ok guys and gals' As I stated earlier I will be doing ALOT of sCulpts these upcoming weeks, because I have a very big challenge to myself. As you can see I really have been trying to learn anatomy and ive tried my damnest to really get good at it. But it seems unless if I actually practice it digitially I just wont get…
Hey dudes, Attempting to learn this formidable program right now (Still a noob) and I was wondering if anyone could help me out. I want to add an emissive map to my model in UDK, and from what I have read emissive maps are most efficient when using an alternate set of UVs that emphasize what will be emitting light, and…
Project name: iNterstices Brief description: iNterstices is a multi player puzzle/quest game. Your basic button pushing, lever pulling, riddle solver. The element that will set us apart is the "teamwork" aspect of the later riddles/quest. The team has been around in various incarnations working the concept for over a year…