Hi, I recently learnt high mesh > low poly retopology workflow for game dev, and decided to give it a go. I have no idea how to render, but I managed to crudly get something out by placing some point lights here and there and messing around with Maya software render. This is the render... and I'm seeing all those polygons.…
Hey everyone so I'm in school right now using a bunch of academic licensed programs such as the adobe suite and Maya. I'm working on a project and I hope to have a playable version done when I finish school. Then I plan on learning Blender and maybe buying Photoshop so I can remake/complete the my game. My question is can…
Hello everybody! So here I have made a retopology or a bird skull which I've done in zbrush. But , since I'm not that skilled enough in both Maya and Zbrush I want to know about the following: -How can I add detail to it through maps(or is it called baking?) -How can I also combine a realistic texture with it? -Should I…
Hi guys, i have been sculpting for about 4 months and i have been working on a character for about 2 of those 4 months (It's for my y12 major project). I would like to get some feedback on my work, some advice on how I can improve it and some advice on re topology. Thank you Here is my character and the concept (that i…
Thx NT very lucky. Hey SM18! - Looks good I hve no fever lil bruises and 2 month sling. current one is at L shape with torso 24/7 then in Oct will be set lower n lower start 3 to 4 months therapy. If I was in sports full return six mo plus. Office grunt I am shooting for Jan 1. I have insurance & if I go whole hog recocery…
hello guys i have a question as i mentioned in the title how i can do that can i do it directly in the UE4 or in Maya ? plz help me how i can do that....... and i have my character rigged and ready for the animation
I have a Lambert material with my TGA texture applied to my model but the Alpha is making it transparent. I use the Alpha to store a spec map but I don't want the diffuse to have the alpha channel applied. The transparency slider under the colour option is greyed out so I can't change it. Is there a way to disable the…
I would like to replicate 3DO's lighting in my render app (octane) so that I can work on what tweaks need to be made to the spec and roughness maps. I may then be able to write an export script (or whatever) for DDO. So I'm guessing 3DO is using an HDRI to light it. Can I get access to that image and maybe it's settings…
Sry my drawing skills suck ass ..( but it should be good enough to see the design.,.) BUT..i wanted to show my OC ( original character) which i will create in 3D soon :)i have drawn her in many styles, though i prefer semi realistic style. (and i will most likely model her in that style) NEWEST: Concept for clothing ( semi…
Toomas, read my post again, I don't want "huge plastic tits". I don't even want huge natural tits. Is it too much to ask that a women have something sticking out of her chest other than ribs? I don't want nipples painted on a little boys chest. I haven't forced my wife to get "huge plastic tits" and I don't recomend anyone…