Are you talking about the Ring and Loop buttons that are in Selection Parameters inside of UnwrapUVW? Or the edge loop button inside of the Unwrap Editor window right next to the paint selection tool? Select loop and ring, can also be added to the quad menu, and bound to keys. I think its entirely pointless to use a 3rd…
"Everybody are using Maya, Nuke, Linux and Macs" - said a person that barely left company that was based from top to bottom on Windows and 3dsmax in a country where 3dsmax is everywhere. Now when you look at job offers in this person country, 50% are for realtime, another 50% for motion graphics and architectual…
Yep, they could probably word that better or explain it in a tooltip. That feature preserves the lower poly version and the turbosmooth settings, just like the skin modifer, which Maya actually reads and correctly binds the skin using it's specific tools. If you export out of Maya with skin, 3dsmax correctly reads it and…
Dear Recruiters I am Qasim Ali and I am a 3d modeler.I have good knowledge of modeling organic models (both high and low poly).I can also create props and levels.I have enough knowledge of 3dsmax,zbrush and photoshop to give life to my ideas.You can see my work at "khan.cgsociety.org".I hope I get a chance of working with…
I'm hoping someone here can solve this, or maybe I'll have an epiphany tomorrow. But this problem has me stumped. I have a character (editable mesh) and a biped skeleton (in figure mode, fitted to the character). When I select the character and put a Physique or Skin modifier on it, I don't see any bone links for me to…
Hello everyone, I've been exploring some interesting new guides and came across a guide to create a very detailed sword. What intrigues me in this guide is how he creates decorations of human-like figures in many different poses. The video below shows the creation of the sword and what i'd like to know is how he rigs his…
Hello, So this is what i did 1) imported my model with UVs from 3DsMax and used the polypaint tool to colour it. 2) changed the UVs a bit in 3DsMax and re-imported the object. The stuff I'd colourized remained unchanged and i checked in the UV map section that the UVs had been changed to the new ones. 3) I went to create a…
Hello polycounters! I am glad to be part of this forum and thats my first post there. I am an architecture student with love for 3d modeling and concept art. 6 months ago, i 've started to study about 3d modeling and 3dsmax with vray. That;s some of my personal projects i made. Hope you like it and let me know what you…
You could perhaps use a Shell Material. This has two slots, one for Viewport and the other for Render. Help file says it's for baking, but you can use it however you like. https://help.autodesk.com/view/3DSMAX/2024/ENU/?guid=GUID-424F8886-D39C-433D-A7DE-8ACDBAC0869E
Hmm...no comments.Does this have to do with the fact that I am using Blender instead of 3dmax or Maya?I remember someone telling me switching from Maya to Blender isn't a good idea as it isn't used in a lot of studios and its far from the standard ppl expect but I find it strange that the new features especially modeling…