I can do better than estimate. I set up a quick Unity project with the AUG model from CS:GO, which has 16274 triangles and 8840 verts in Blender. By default the mesh has 1 UV channel. Importing it with 1 UV channel shows a vertex count of 12553 verts, 16274 triangles. Profiling the scene shows a mesh memory usage of 1.0 MB…
I sort of hesitate to post this, but here we go. Anyways, I made a fake artstation account and conducted a test to get some numbers. First, as a baseline I'm taking numbers from a recent piece I did with my normal account. I have about 3000 artstation followers. When I post something, artstation sends out a variety of…
Hello guys, we are working on an android game for last few months, basically a drone racing sort of game which is almost 80% done, sound and 2d art are lacking and so we are looking for 2D artists here to help us finish it off, currently we are a team of 3 people (1 programmer, and two 3d artists) You will be 1. Designing…
DESCRIPTION Starboard Games LLC is looking for a highly professional, qualified, indie team developer to join our ambitious INT project. We are looking for a 3D Artist to create 3D models for the game. You will be collaborating with the team in creating 3D models that meet polygon-count and game-play requirements. You will…
Historical Skinpacks My first
participation in the contest is historical , German Armored using known
patterns from Easter Front. After operation Blue in spring 42 German Tank crews saw that the grey factory paint
color affects with the environment in Eastern front. At start they used mud
with color to apply custom cammo…
'''''Hello its a few things i am unsure of when it comes to the texture part of large objects. Im going to model for Unreal engine 3. I have built a house (highrise) and reuse the first floor over and over,i then cut the mesh in smaller parts. When i open Unreal Editor i see alot of staticwalls.I assume they have one uvmap…
Links to examples of my level design/process so far: 1) Multiplayer Level Design based on Molecule Design: http://i1226.photobucket.com/albums/ee416/Yourname942/LD Questions 1/IMG_20160229_092028995_zpstg2icyix.jpg 2A) A Singleplayer section based on the lower left molecule:…
Whenever I have 3DO up, working in DDO and doing things like using the Color Picker, quixel suite will crash and generate these errors: Problem signature: Problem Event Name: CLR20r3 Problem Signature 01: SUITE.exe Problem Signature 02: 1.0.0.0 Problem Signature 03: 546c3e35 Problem Signature 04: System.Dynamic Problem…
Hello everybody! LINK FOR PRODUCT https://www.youtube.com/watch?v=3etlEXGVXVI I created this parametric metal shader in SubstancePainter 2 to help you speed up the process of creating a amazing metal material for vehicles, spacecraft and various metal objects. With this parametric shader you can create colored, rusty,…
Hi there community :) . I wanted to show you guys my portfolio I worked on. Currently I am searching for my first job and I'd like to hear some feedback from you guys. Before I start making excusives myself for the stuff I am not that happy with, I just post it. The "Kazneh Temple [~2weeks]", "Gaia - Stage 2" and "Angkor…