I merged your new Topic into the thread you have already. Keeping the same project as replies within the same Topic will give people more context when they're formulating feedback for you. By default it also sends notifications to those who have replied before (unless they changed their notification settings). As for…
That looks like a fun gnarly character with a lot of detail, but especially the beauty shots are really hard to read. The metal arm basically disappears into the body in the first shot, even without squinting. Perhaps you wanted to show the skulls, but having a stronger light from the left/back/top and less from the front…
Hello all, At this time, what is the best way to deal with custom sculpt brush presets ? By that I mean the following : Let's say I am working in my current file/project, and I create a new custom sculpt brush preset while I work (for instance something with a custom falloff and/or alpha). This will get saved with the…
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I did some searching and wasn't able to find an easy way to do this, I apologize if this is already possible and I simply missed it. dDo spits out an awesome base for your textures, however it seems like the only way to push the texture further is to exit out of dDo and texture it normally. I am able to add clean layers,…
Hi Polycounters, ProjectM Studio, is looking for great SoundFx designer for our mobile game "Dig that Gold". (Facebook Page Here) This is a paid freelance contract job, preferably in London, UK. We are a start-up company developing mobile games and we're looking for a talented SoundFx designer to join our team and create…
Welcome to the Tracker Knife Tutorial Series. Click the image above for the preview video. I'd like share with you some tutorials I've been making to answer a few questions people have been asking about modeling, texturing and baking. It's a production focused series of tutorials exploring my workflow and pipeline involved…
Imagine a place where spells and technology combine to create a mature fantasy world. Imagine an office, where tempting sorceresses and brave knights combine their effort to make real magic happen. Sounds great? Well, thats our workplace at CD Projekt RED. Were looking for people, who will work on a great fantasy RPG, so…
@Z0ltBa you have a great start to a scene! With the right lighting this will really shine. 2 big things that I think are working against your right now: 1. The biggest contrast steals the focal point. 2. There are a lot of different types of contrast. In your case the relevant ones are Value (brightness) and Color.…
We are looking for an experienced UI/UX Designer to collaborate on a freelance basis (with potential to turn into more once pre-production ends). The team is currently prototyping a new simulation/management project set in ancient Rome focused around gladiators with gritty visuals. Responsibilities: * Create High-Quality…