This will be my first 3d attempt in a long time... So I will be posting progress shots in this thread.. yay. [update]blahblahblah edit all this crap.. New screengrabs Sorry for the immense pixel pollution, I just wanted lots of angles to view. Using pior's totally cool depth of field thing. It gets a little annoying since…
Hello Polycount, I haven't posted anything in quite a while so I thought I'd share some work. I'd been using 3ds Max for the past ~7 years and suddenly needed to learn Maya ASAP, so I decided to model an 1873 Colt Single Action Army to get up to speed with it. I did a few different textures for it but I think this one came…
HAII I should make my own thread for this guy to stay motivated! :) Heres my take on John Connor from the Terminator series. Got motivated after watching Salvation on HBO; it was either him or John Rambo hehe. Not my own take, its based on a figure i saw, but the style choice will be mine Well, the images say it all. I…
I don't know if I can post finished characters here, but here is it I have finally finished this piece which i have been working on for more than 6 months in my free time, I can call this one finished and move on to the next character for now even though its not done yet.I made it so i can learn proper skin detailing and…
Howdy fellow polycounters! I've been lurking around for a while and wanted to finally post some personal stuff. This is a tribute to all the cheesy 80's action films ( Big Trouble in Little China, Roadhouse) and beat'em up games of the era ( Final Fight, Double Dragon). I'm probably not jumping back onto this guy but…
Im not too familiar with LoL but I love the art style. I initially saw Azir and was certain he was going to be my entry but then I started to look at other champions and saw that there were two champions with similar Egyptian style armor. I read a little bit about possible lore tie ins and decided that this would be a cool…
Firstly. I apologize if this is not where I should post things for feedback. If this isn't could someone kindly point me in the right direction. In the meantime , In my short career I've mainly focused on hard surfaced models, texturing etc. Haven't done a humanoid since school but have time this month so I wanted to try…
Hi guys, Just did a low poly beetle and going to bring to Zbrush. I never used normal map before and want to give it a try.(tri count is 5164) 1. The beetle has lots of floating parts, how will that work with normal maps? Do I generate it at once or separately? 2.It's sort of hard surface thing, how do I make clean masks…
I just recently had this problem on Thursday. I UVed an object and i saved it to my c drive and then copy and pasted that file on my external hard drive. Then at school i copied that file onto my schools c drive. when i opened the files it looked like the uv's were blown up by a bomb. They were everywhere and all crazy. I…
Hello Polycount! I'm not sure whether it is allowed to post the same project for more than one time in different threads, if not I sincerely apologize. I'm happy to share the completed version of this character! :) I've been learning a lot and it was a real journey. I think it could be still further improved, so any C&C is…