Hello Polycount, I haven't posted anything in quite a while so I thought I'd share some work. I'd been using 3ds Max for the past ~7 years and suddenly needed to learn Maya ASAP, so I decided to model an 1873 Colt Single Action Army to get up to speed with it. I did a few different textures for it but I think this one came out the best. Model is 4700 tris, textures are 2048x2048. Rendered in 3ds Max using Xoliul Shader 2. C&C welcome.
Wires:
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are learning maya haha .Oh and is that a glow in ps ? the countour thing from layer style ? i do not like
@respawnrt Good call on the tris, looks like I missed some stuff.
I'd have rendered it in Maya but I was only concerned with learning the modeling tools
Yeah the contour thing is from PS, the model was kind of getting lost on the dark background. I should probably just use a lighter background next time.