Hello Polycount!
I'm not sure whether it is allowed to post the same project for more than one time in different threads, if not I sincerely apologize.
I'm happy to share the completed version of this character!
I've been learning a lot and it was a real journey. I think it could be still further improved, so any C&C is more than welcome.
You can find more Hi-Res images, videos, breakdowns at:
https://www.artstation.com/artwork/2xdmLJ Of course this is the last time I post this guy here, so I apologize again if this is considered Spam.
Replies
Should totally make this a desktop vinyl figure!
If I may, I would render the model with unreal 4 and use its subsurface shader which will definitely help the model pop a whole lot.