Hi all! :smile: This is my first thread in polycount and I would like your opinion about this vehicle modeling that I am doing. I am using different resources such as the book "3D Automotive Modeling: An Insider's Guide to 3D Car Modeling and Design for Games and Film" in addition to online references of vehicles that I…
Hi, I have this weird problem, where a robotic arm transport pieces from one self to another. My question is how in the earth can I bind the objects to the robotic arm only for a short period of time inside 3d studio max?! PS : I'm in dying need of a solution.
I think the problem is that the dings and dents are surface damage only. Considering how thin a typical aluminum can is, any damage that causes surface damage, would probably also cause structural damage. Personally, I didn`t read the can as damaged at all. I chalked up the label damage as a part of the design. It works as…
Then the important thing is to look for seams in Max. If you don't see seams, then use less padding. Also, set up your test renders to go at low quality, so they go fast. This way you can tweak without going insane (and you can get it done in a reasonable amount of time). Only turn it up to high quality after you've…
This was my first time creating a small scene. I have never used zbrush or substance painter but I had fun to create high poly detail that I thought i had to create in maya. I feel like I have learned a lot creating this scene. I used a tutorial from pluralsight to create this to help me understand the work flow that I…
Hello Everybody , I just ran into a problem in mudbox I could slap myself for forgetting to enable tool symmetry , I want to mirror the sculpted wrinkles & folds from the left arm to the right one . The Problem : I can't set the topological axis as I don't have 2 adjacent faces on opposite sites of the mesh ...so what can…
for example 2048-1024 texture maps etc. can ue4 read these correctly and if so how do you make it work? it's a current problem i'm wondering if there's a solution to it, as i've not found any info on it.
Hola amigos. I have quite finish a new model for my modelling assignment and I can use some feedback before I carry on. Thank you in advance. [SKETCHFAB]nl4jhg2feb[/SKETCHFAB]
Damn, that Cat Makkon did looks great! Love the colors and the cats facial expression... I can totally see the Not-a-single-fuck-has-been-given look that cats have! :P