Hello Everybody , I just ran into a problem in mudbox
I could slap myself for forgetting to enable tool symmetry , I want to mirror the sculpted wrinkles & folds from the left arm to the right one .
The Problem : I can't set the topological axis as I don't have 2 adjacent faces on opposite sites of the mesh
...so what can I do to mirror my sculpt layer successfully ? I allready tried mirroring a copy of the entire mesh but that turned out all messed up =/
Thanks in Advance for any suggestion , I attached a pic to further illustrate the case
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Thanks for the responses though !