yeah messed around not much in there at the moment, but not bad for what it's supposed to be, if I'm going to spend money on microtransactions it's probably the place to do it, but I don't ever seeing myself buying a 50 cent hat ever soooo :D
aint got shit on san antonio, texas the other day, it flooded, people died, school cancelled, like 40 or 50 degrees outside next day, 80 degrees outside hot and humid as fuck i hate it
So I'm working on a low poly model and the curves are smooth in Maya but when I bring it to Zbrush they are all hard edges. Do I need to make a ultra rounded version with like 50 edges instead of 20 for importing into Zbrush or is there a quick fix for this sort of issue. Thanks
Building zones inside of max means I need to work with large multisubs - usually 40-50 material IDs - does anyone have scripts or tips to make this a little less of a headache? I personally make extensive use of the Neil Blevins' CollapseSubObjectMaterial script and the Autorenamer script.
I made some custom nodes for Substance designer that allows the user to control color and grayscale values and gradient angle as well as examples. Its $10 on gumroad (discount code : discount50 for 50% off) : and a small free version (only includes color and grayscale) on Substance share (pending approval)
Thought I would start one of these threads since we have a few concepts and I can't quite keep up with the work with my 50 hour weeks! Accepted Items Third Insight Kupu the Metamorpher Double Vision Nimble Edge Dials of Claszureme (Weapon by frump) Shards of Polymorphia
I can't seem to figure out how to write this. I want a function to be able to modify a property. fn myFunc n attribute value = (n.attribute = value)myFunc $ height 50 It will tell me that my object n doesn't have a property called 'attribute'. What's the syntax for this?
Hello guys, i want just show you maybe 50% from mz HUD .... working on it so i want know if zou like it? and if its possible for Valve workshop. So enjoy and thanks for answers :poly136::) steam Workshop dota2: http://steamcommunity.com/sharedfiles/filedetails/?id=191687809
Wow, thanks for the praise and crits everybody.I really appreciate it! About myself.I'm a games industy experienced artist (14 years) completely self taught (no degree) from sunny Leeds (UK).Currently out of work (like a lot of guys) I thought I'd put my idle time to good use and learn the Cryengine and UDK to create some…
@FourtyNights this site is great and will give you a general indication of how any given card will perform in Toolbag: https://www.videocardbenchmark.net/high_end_gpus.html 960: 5811 2060: 13115 +2.3x faster 2070: 14404 +2.5x faster 2080: 15712 2.7x faster 2080 TI: 16953 2.9x faster Any of these cards will be way faster…