Are you passionate about video games? Do you want to keep progressing in an exciting, young and dynamic environment? Gameloft is currently seeking Video Games Programmers to join our Next-gen consoles and iPhone teams. Gameloft is an international developer and publisher of video games for mobile phones and consoles.…
Occasionally, while trying to deal with subD smoothing errors, I'll find that the cause is the presence of an infinitely thin quad or n-gon sitting in between verts that lie on top of one another in space, making it look like there's no intervening poly at all. Here's an example. I pulled apart the edges of this really…
Are you passionate about video games? Do you want to keep progressing in an exciting, young and dynamic environment? Gameloft is currently seeking Video Game Programmers to join our console and mobile teams at our new Toronto Studio. Gameloft is an international developer and publisher of video games for mobile phones and…
I already did a long crit in PM's so I'll keep this brief. A lot of the action here isn't justified physically. Don't get me wrong, this kind of animation passes along fine in a lot of games and the piece works and reads, but scrub through it frame by frame and look for how your character moves through this situation. You…
Crits & Answers :) C: Needs moar cables and stuff lying on the ground, vibrating by the tune A: Will do. As I said in my first post I'll be adding stuff and do some tweaking with the existing ones. Gotta be careful though so the scene won't get too busy. C: Cans JUMP, not play CHOCOLATE TRAIN! A: I did try to make some of…
btw there is some movement going on with the Cg to GLSL profiles http://developer.nvidia.com/forums/index.php?showtopic=853 so the "show stoppers" I mentioned in the pm, might be gone with the next Cg runtime release. Still I think picking Dx is the better option for your project. (better support under windows which is…
I build Blender tools with a focus on automation and production speed, primarily for game art workflows. Before deciding what to build next, I want to hear directly from people who use Blender seriously and run into the same problems over and over—the kind where you think “this should not be manual in 2026.” I’m not…
Project Title: Undoing Introduction: We’re looking for passionate game developers to help revitalize Undoing, a multiplayer survival game that originally launched but didn’t gain the visibility it needed. Our goal is to refine and enhance the game using existing assets while creating new content where necessary. We're…
Hey everyone! My name is Szymon and I’m a 3D Vehicle Artist from Poland. I’ve been focused mainly on automotive modeling, surfacing and rendering in Blender for the last few years. I also had the opportunity to work on vehicles for the game Japanese Drift Master. This is my first post on Polycount, so I wanted to share my…
this looks great! love the lighting! I didnt realize it before but I love the contrast between the dark side and lit windows. if you can bring a hint of blue tint on the dark side maybe it will look better another input is that the fog/dust on the floor looks too solid for me, maybe make it more transparent? --- As for…