Texture Painting Tutorials Please feel free to add your own or your links and finds. Texturing Overview, tutorial, Ellie from The last of us (3d model fan art) https://www.youtube.com/watch?feature=player_embedded&v=sGN7Wby2thk Complete dDo Breakdown [ame=" https://www.youtube.com/watch?v=hncqbwkGbM4"]Complete dDo…
Hey there guys! I've just registered here to ask a question but I've been a silent reader for years and I really appreciate the community :) If this post is redundant and the question has already been answered (although I think it's sort of "profound" I deeply apologize, and you can totally delete/move/whatever you do here…
How do you do seamless textures in Autodesk Sketchbook? In photoshop I used offset, but that's a horrible tool to paint anything in. Alternatives if sketchbook has no way to do it?
I've been working a couple days on a sword concept to practice hand-painting of diverse materials and I'm moving on to start modelling it. here's the concept, I've named it the Demonic Spanner : Let me please know what you guys think so far.
Thanks for those snippets! I will have to try them out For reference this the current code i am testing inside max by using the script editor (tried to put it in some kind of code block) (edit: made it blue as it was hard to see with the grey text on gray bg, also fixed a bitarray assignement) Function GetAUsingB modOrObj…
Hey just got Suite 2.0 installed and whenever I open 3do, it opens in a seperate window. How can I get it docked in photoshop like every other video shows? And how can I paint diffuse details in 3d-space? Thanks!!
Hi all. Maybe someone have ideas how can I create material like this wood in substance designer? http://scaletrainsclub.com/board/download/file.php?id=40812&mode=view It is wood with many layers of painting and it has specific pattern. Thank You.
Looking for feedback on this! I've been wanting to do a hand painted weapon for a long time now. I thought this small dagger would be a good start. Modeled in Maya, textured in substance painter. edit: Check it out on Sketchfab!! https://www.artstation.com/artwork/3o1v5E Concept by Matt…
Jumping on the stylized hand painted texturing train. Had some fun today doing this: About 4 Hours texturing, was a lot of fun and i learnt a lot from it (I've actually redone the blade 3 times before getting anything i was happy with). Concept is from Fristkeeper. I'll have a stab at the staff or the axe tomorrow.…